Website powered by

Street Tagger [Manticore Games]

This character has a lot of fun material work going on at once--the sleeve fans spin, the yellow pixelation glow streams upward in motion, and the face mask display changes to match the animation expression of the character.

I worked on the outfit itself, the character head/body are swappable in-game and what is shown here isn't a new head. Outfit/hair only. I did sculpt, low poly, and textures--excluding animated material work.

---
Check out our game Out of Time on Steam:
https://store.steampowered.com/app/4038140/Out_of_Time/
---

Art Lead: Sasha Baryshnikova
https://www.artstation.com/sasharassvet

Character Lead: Evan Gaugh
https://www.artstation.com/evangaugh

Concept by Aaron Chae:
https://www.artstation.com/roflzorzxd

Animation/Pose: Robin Luera, Russ Cahalan
https://www.artstation.com/rluera

Tech Art: Robert Willcock, Sean Higgenbottom
https://www.artstation.com/higgietheartist

VFX / Material Work: Neil Nafus
https://www.artstation.com/lucidish

The face mask display changes with the expression of the character.

The face mask display changes with the expression of the character.

Concept by Aaron Chae

Concept by Aaron Chae